Named objects
Each display starts with a defined object, release, mechanic or piece of local history so visitors know what they are looking at.
COLLECTIONS / CONTEXT / DISPLAY
Our exhibition partnerships turn a game, object or local memory into a small editorial display: precise enough to trust, open enough to invite conversation.
Propose a collectionPartnership model
Editorial displaysOUR WORKING PRINCIPLES
Each display starts with a defined object, release, mechanic or piece of local history so visitors know what they are looking at.
Short labels carry the practical fact. Longer notes add context, comparison and questions without pretending interpretation is the only reading.
Collections, venues and contributors are credited clearly. Access creates context, not automatic editorial approval.
AVAILABLE FORMATS
A compact display pairing selected objects with a route through their design history.
A guided hands-on session with prompts that help visitors compare systems and responses.
A Birmingham-focused story connecting a game, a room and the people who remember it.